Server update preview
The next Bad Company 2 server update is scheduled for next week, but there’s already a preview of the new fixes and changes, as posted on the EA UK forums by a server admin (we assume, as this is not an official DICE post):
- admin.say command implemented
- admin.yell to squad has changed (you need to specify both team and squad)
- squad numbering has changed – the “no squad” squad has ID 0, and real squads are 1 and up.
- Autobalance improved, it shuffles people both during and between rounds now, and does a better job. No way to turn it off via admin interface yet I think.
- mapList* commands reworked
- banList* commands reworked
- listPlayers command added
- admin.listPlayers command reworked (GUID, kills, deaths, ping and score added)
- Players have non-PB GUIDs now (these are distinct from PB GUIDs)
- onChat event reworked
- player.onAuthenticated added (it’s triggered when a player receives GUID)
- player.onSquadChange, player.onTeamChange implemented
- Couple of crash fixes
- Support for “region” setting
As mentioned earlier, the new update will be released next week. No news on when a new client update will be released, but expect at least one minor update this month.





Server and Client updates delayed - Bad Company 2 Blog
April 6th, 2010 at 11:56 pm[...] mentioned last week that DICE would be releasing a new server update this week, it appears now that it has [...]