Server update preview


April 2nd, 2010  -   Tags:   -  1 COMMENT

The next Bad Company 2 server update is scheduled for next week, but there’s already a preview of the new fixes and changes, as posted on the EA UK forums by a server admin (we assume, as this is not an official DICE post):

  • admin.say command implemented
  • admin.yell to squad has changed (you need to specify both team and squad)
  • squad numbering has changed – the “no squad” squad has ID 0, and real squads are 1 and up.
  • Autobalance improved, it shuffles people both during and between rounds now, and does a better job. No way to turn it off via admin interface yet I think.
  • mapList* commands reworked
  • banList* commands reworked
  • listPlayers command added
  • admin.listPlayers command reworked (GUID, kills, deaths, ping and score added)
  • Players have non-PB GUIDs now (these are distinct from PB GUIDs)
  • onChat event reworked
  • player.onAuthenticated added (it’s triggered when a player receives GUID)
  • player.onSquadChange, player.onTeamChange implemented
  • Couple of crash fixes
  • Support for “region” setting

As mentioned earlier, the new update will be released next week. No news on when a new client update will be released, but expect at least one minor update this month.





One comment to “Server update preview”

  1. Server and Client updates delayed - Bad Company 2 Blog

    April 6th, 2010 at 11:56 pm

    [...] mentioned last week that DICE would be releasing a new server update this week, it appears now that it has [...]

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