PC patch coming tomorrow
June 29th, 2010 - Tags: patch - 3 COMMENTS
DICE has announced that the delayed PC patch is finally coming tomorrow, and it’s quite an important patch: dozens of fixes and updates make the patch weigh at almost 500 MB. The full list of changes for the client side:
- Admin Interface – fixed the player.onKill spam that occasionally happened
- Admin Interface – ensured that player.onJoin events always report the player name
- Admin Interface – events triggered when people spawn
- Admin Interface – much more info on kills
- Admin Interface – detailed stats are reported at end-of-round
- Gameplay – Various minor level bugfixes
- Gameplay – Helicopter handling has been tweaked
- Gameplay – Weapon tweaks have been implemented based on PC public feedback
- Gameplay – Tracer dart gun speed has been changed from 300 m/s to 200 m/s
- Gameplay – Fixed technical hang when a crate was armed outside of the combat area
- Gameplay – “Victory is near” message was shown for the wrong team on Valparaíso, this has been fixed
- Gameplay – Countermeasures can be fired when driving a helicopter
- Gameplay – The brightness of the pilot view in the Russian helicopter has been reduced
- Gameplay – Advanced Spotting scope works better
- Gameplay – Knifing people in the back works again (we backed out the change that we had done for Server R11)
- Gameplay – Hit box for moving targets expands based on the speed of the targets movement
- Gameplay – G36 now has crosshair when in Hardcore mode
- Client – Fixed DX9 issue, which likely caused graphics glitches and perhaps crashes
- Client – Fixed some crashes
- Client – Toggle/hold crouch is user controllable
- Client – Toggle/hold zoom is user controllable
- Client – Vsync bugfixed for DX10/DX11
- Client – Rewritten how settings are written to disk; this should reduce/eliminate the spawn lag
- Client – Fixed bug where a player could join a server before the stats has been downloaded causing faulty stats in “EOR- unlock progression”-screen
- Client – New chat system allows chatting when dead (but not during end of round) and keeps a 100 lines log
- Client – Improved Play Now functionality
- Client – Removed K/D ratio and Skill Level filters in the leaderboards
- Client – Any points you get while being dead will be added to your score
- Client – Reduced negative mouse acceleration
- Client – Increased health on the Cobra to match other vehicles
- Client – More informative disconnection/kick reasons
- Client – Support for Map Packs so PC gets future VIP maps at the same time as consoles
- Slightly increased the damage of the UZI at long range.
- The AKs74u now has more felt recoil when aiming.
- The G3, VSS, and all SemiAutomatic rifles now settle slightly faster between shots when aiming.
- The PKM, Type 88LMG, G3, An94, and 40mm shotgun have returned to their former glory.
- Increased the damage of the MG3 to bring it in line with the rest of the LMGs.
- Fixed a bug where the Saiga12 with slugs would do too much damage at long range.
- Fixed a bug where the SVU would do too little damage at long range.
- Fixed a bug where M95 rounds would not kill armored targets with headshots.





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June 30th, 2010 at 6:44 am[...] Android, iPhone, and iPad have a Google doc viewer Create Pasta With the Pastitaly PC patch coming tomorrow Color Your Nexus One with the Trackball Alert App The UK has some seriously good iPhone 4 price [...]
s00
June 30th, 2010 at 7:43 amThank you very much for this enormous update. Finally a game where we get updates, where thigs gets fixed, etc. AWESOME. Seriously, kudos for Dice and EA.
Andrew H
July 1st, 2010 at 1:41 amI don’t see any reference to the glitched m1. I cannot earn any stats on the m1, meaning no bronze star and no patch for betting all weapon bronze stars. Fix this yesterday.