PC patch coming tomorrow
June 29th, 2010  -   Tags:   -  3 COMMENTS

DICE has announced that the delayed PC patch is finally coming tomorrow, and it’s quite an important patch: dozens of fixes and updates make the patch weigh at almost 500 MB. The full list of changes for the client side:

  • Admin Interface – fixed the player.onKill spam that occasionally happened
  • Admin Interface – ensured that player.onJoin events always report the player name
  • Admin Interface – events triggered when people spawn
  • Admin Interface – much more info on kills
  • Admin Interface – detailed stats are reported at end-of-round
  • Gameplay – Various minor level bugfixes
  • Gameplay – Helicopter handling has been tweaked
  • Gameplay – Weapon tweaks have been implemented based on PC public feedback
  • Gameplay – Tracer dart gun speed has been changed from 300 m/s to 200 m/s
  • Gameplay – Fixed technical hang when a crate was armed outside of the combat area
  • Gameplay – “Victory is near” message was shown for the wrong team on Valparaíso, this has been fixed
  • Gameplay – Countermeasures can be fired when driving a helicopter
  • Gameplay – The brightness of the pilot view in the Russian helicopter has been reduced
  • Gameplay – Advanced Spotting scope works better
  • Gameplay – Knifing people in the back works again (we backed out the change that we had done for Server R11)
  • Gameplay – Hit box for moving targets expands based on the speed of the targets movement
  • Gameplay – G36 now has crosshair when in Hardcore mode
  • Client – Fixed DX9 issue, which likely caused graphics glitches and perhaps crashes
  • Client – Fixed some crashes
  • Client – Toggle/hold crouch is user controllable
  • Client – Toggle/hold zoom is user controllable
  • Client – Vsync bugfixed for DX10/DX11
  • Client – Rewritten how settings are written to disk; this should reduce/eliminate the spawn lag
  • Client – Fixed bug where a player could join a server before the stats has been downloaded causing faulty stats in “EOR- unlock progression”-screen
  • Client – New chat system allows chatting when dead (but not during end of round) and keeps a 100 lines log
  • Client – Improved Play Now functionality
  • Client – Removed K/D ratio and Skill Level filters in the leaderboards
  • Client – Any points you get while being dead will be added to your score
  • Client – Reduced negative mouse acceleration
  • Client – Increased health on the Cobra to match other vehicles
  • Client – More informative disconnection/kick reasons
  • Client – Support for Map Packs so PC gets future VIP maps at the same time as consoles
  • Slightly increased the damage of the UZI at long range.
  • The AKs74u now has more felt recoil when aiming.
  • The G3, VSS, and all SemiAutomatic rifles now settle slightly faster between shots when aiming.
  • The PKM, Type 88LMG, G3, An94, and 40mm shotgun have returned to their former glory.
  • Increased the damage of the MG3 to bring it in line with the rest of the LMGs.
  • Fixed a bug where the Saiga12 with slugs would do too much damage at long range.
  • Fixed a bug where the SVU would do too little damage at long range.
  • Fixed a bug where M95 rounds would not kill armored targets with headshots.



New PC patch postponed until Monday
June 26th, 2010  -   Tags:   -  1 COMMENT

A new PC patch was supposed to be released earlier this week, as we reported, but DICE has delayed the patch over an error on Steam. DICE will fix the patch before deploying it to both Steam and non-Steam users. Expect the patch to be ready Monday.




Onslaught mode now available
June 22nd, 2010  -   Tags: ,   -  0 COMMENTS


The new Onslaught mode is now available to PS3 owners of Bad Company 2, while the Xbox 360 version is apparently going through some red tape and will be available in a few days. The new DLC costs $10.




New PC patch coming next week
June 18th, 2010  -   Tags:   -  3 COMMENTS


DICE has revealed via the official forums that a new PC patch is in works and will be released some time next week, they’re targeting for Wednesday. A change log or release notes weren’t provided, but don’t expect anything too drastic besides big fixes.




Bad Company 2: Vietnam expansion revealed
June 15th, 2010  -   Tags: , ,   -  0 COMMENTS


At E3, EA revealed the first expansion to Bad Company 2, or rather a DLC called “Vietnam”. It consists of 4 new maps (multiplayer only) and possible new weapons and vehicles as well.




Onslaught coming June 22, priced at $10
June 11th, 2010  -   Tags: ,   -  1 COMMENT


EA has revealed that the new “Onslaught” game mode will be available on June 22, and will cost $10. As expected, it’s only for the PS3 and Xbox 360, as a PC version has been ruled out.




VIP Map Pack 3 trailer
June 8th, 2010  -   Tags: , , ,   -  1 COMMENT


DICE has released the trailer for the upcoming VIP Map Pack 3 DLC. There are no “new” maps, just the Laguna Alta map in Squad Rush mode and the Nelson Bay map in Squad Deathmatch mode. The new update is free for those who purchased BC2 as new in retail. For PC gamers, the new DLC will simply be as part of the regular game updates.




EA: BC2 won’t beat Modern Warfare this time
June 6th, 2010  -   Tags:   -  0 COMMENTS

According to EA, Bad Company 2 won’t beat arch rival Modern Warfare this time, at least when it comes to sales. Considering that Modern Warfare 2 sold over 12 million copies, and Bad Company 2 has just passed 5 million, it’s a no-brainer that Bad Company 2 won’t beat it.

However, Bad Company 2 did get a lot of the market share for online shooters, and, as EA points out in an interview in MCV, the game also grows the audience.

EA and DICE are rumored to be working on Battlefield 3 at the moment, and Bad Company 2 should be a good testing ground for the new engine, and to increase the fan base for future Battlefield games.




Bad Company 2 sees decline in online play
June 3rd, 2010  -   Tags:   -  9 COMMENTS

After Bad Company 2 came out, it immediately climbed to the top of the multiplayer charts, but lately, it’s been in a steady decline, at least according to gameplay statistics from Xbox Live. Why? According to GameInformer, it’s simply too easy to attain all the ranks and unlocks, leaving little left to play for after a month or two.

Unlike Battlefield 2, where it took a long, long time to get some of the ranks and awards, Bad Company 2 has eased up a lot since it’s also on consoles, and console gamers aren’t as hard core as their PC counterparts.

GameInformer points out that in some of the competing games, like Modern Warfare 2 and Call Of Duty: World At War, it takes a lot longer to get some of the ranks as opposed to Bad Company 2. Which is also the reason why both games are now more popular than Bad Company 2.




Onslaught mode wallpaper
June 1st, 2010  -   Tags: ,   -  1 COMMENT


DICE has released a brand new Bad Company 2 wallpaper, base don the new Onslaught mode (which PC users unfortunately won’t have). Click the image for the full sized wallpaper (1920 x 1200).